

You can also use the profiler to check what is consuming the CPU. I think in your case it could be the quality settings what is making a difference in the FPS.Īnyway let me know if you still have issues and I will try to find what is causing the performance drop. Having the Show Map Editor On Play enabled (In the tilemap settings) Go down to Y-Count (7th line of text, the next one down from X-Count) and count how many rows your sprite sheet has (In my example there is 20). Activating the Gizmos in the Game View or having the Scene View visible during gameplay. Go down to X-Count (6th line of text in the same block of options) and change it to how many frames are in the X row of your image (a default RPG MAker MV spritesheet will have 5 frames for the X count). Other things that could be affecting the performance are: So I wouldn't trust too much the Unity statistics. It happened with Ultra quality, but with Fast quality it was the opposite.

If you select a ZombiePlant enemy the FPS were higher than selecting anything else. Try selecting different quality settings:Īlso I found something funny with the FPS. But the FPS could change depending on the level of quality of the project. I didn't found anything looking into the profiler. ), you will do the sexual parts of the game and many other things and the worst part that many people will not have PC that can run your game and other lazy to download big file games and prefare smaller games.īut if you think you are able to create good 3d game than go for it.Click to expand.I've been testing with Unity 2017.3.0b6. DeviantArt is the worlds largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art. (I didn't even talk about map and interactive things like doors.

Here and example of a sprite sheet i made for RPG Maker MV>įor using Daz models in 3d games i think you need to buy licanses for the model to use them in your game but i am not sure about that, also if you gonna make 3d game and you have the skills to do it in unity try to find a team else there is a good chance you will abonded the game because to be honest with you making a game alone in your free time is not easy, remember that you will need to write the script, both the full story and dialogues, make the art and if you going for 3d well that will consume so much time and you will face many technical problems with the models and animations. Making Daz characters to sprite sheet is easy if you create 4 cameras (front, back, left and right), and for sure when you place them at the start you go for (Y,Z,X = 0) position than move thier positions like this for example>įor sure use any number you want and change the Y and X Rotation in any number but keep the Y and X Rotation the same for all cameras.įor the render image size that depend on what engine you are using and how big the character you want him to be. Click to expand.This is the game i am working on "Flames of Desire".
